#ifndef CONFIGMANAGER_H
#define CONFIGMANAGER_H


#include <string>
#include <iostream>

//#include "srNetwork.h"
#include "xmlParser.h"



using namespace std;


class configManager {

    public:

        // TransferData
        char loginName[512], loginPass[512];

        configManager();
        virtual ~configManager();

        int version, todo;
        string gameName;
        string gameVersion;
        int gameWidth, gameHeight;
        bool gameFullscreen;


        void Load(string pPath);

        string chatMessage;


};



#endif // SRDATACORE_H
